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<title>exavi's CGPortoflio Gallery</title>
<link>http://exavi.cgsociety.org/gallery/</link>
<description>exavi's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Venom Speedsculpt</title>
	<link>http://exavi.cgsociety.org/gallery/712361</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g74/174874/174874_1231112891_small.jpg"><br><br>Yet another bodybuilder body type character... the purpose of this is just to keep fresh on sculpting, not to do any sort of finished character or anything. I'm doing a bunch of speedsculpts just for practice.<br />
<br />
did everything this afternoon... <br />
<br />
I still need to work A LOT on arms and the lower legs and then work a bit more on details. There's no texture, the two colours is the result of masking parts and using a grey matcap.]]>
	</description>
	<pubDate>Mon, 29 Dec 2008 17:26:28 +0000</pubDate>
	</item>
	<item>
	<title>skin shader quick test</title>
	<link>http://exavi.cgsociety.org/gallery/712181</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g74/174874/174874_1230552924_small.jpg"><br><br>some MR skin shader test I did with an old sculpt,<br />
<br />
the texture is not used the way it is supposed to be used (2tex; one for epidermal and one for subdermal) this one is used on top of both as &quot;overall diffuse&quot; but it was just for testing purposes.<br />
<br />
there is not any map for the specular thing as you can see, so there's specular everywhere.. :P like I said, its just a quick TEST.<br />
<br />
btw, I think that this is the first thing that I render with other renderer than VRay... :S]]>
	</description>
	<pubDate>Mon, 29 Dec 2008 06:15:27 +0000</pubDate>
	</item>
	<item>
	<title>Hulk Speedsculpt</title>
	<link>http://exavi.cgsociety.org/gallery/701984</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g74/174874/174874_1229110629_small.jpg"><br><br>Seems like a modeler/modeller-wannabe portfolio is worth anything without a HULK sculpt so... here's my approach...<br />
<br />
Just kidding, the whole sculpt was done in one afternoon and the next morning, I didn't entered into much detail since I think that there's no challenge in using just a bunch alphas to detail stuff... didn't &quot;broke&quot; the simmetry either...<br />
<br />
I'm not any comic-fan (its not that I don't like them, its just that I don't use to read them) so I didn't followed any comic version and I haven't seen yet any of the Hulk films so I didn't followed any of these either, I just took the main features (big, green, broken pants) of Hulk and sculpted my own version, it is more realistic than cartoony, but it still keeps a bit of that cartoony style that I like... I hope you like it.<br />
<br />
BTW, I recorded the whole timelapse and I'm trying to export it as a video but I'm having some problems, I will make it available as soon as I export it.]]>
	</description>
	<pubDate>Fri, 28 Nov 2008 15:14:12 +0000</pubDate>
	</item>
	<item>
	<title>écorché</title>
	<link>http://exavi.cgsociety.org/gallery/701981</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g74/174874/174874_1229109105_small.jpg"><br><br>just an anatomy study.]]>
	</description>
	<pubDate>Fri, 28 Nov 2008 15:01:00 +0000</pubDate>
	</item>
	<item>
	<title>Freddy Krueger</title>
	<link>http://exavi.cgsociety.org/gallery/614469</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1206877254_small.jpg"><br><br>March 08<br />
<br />
<br />
Sculpted starting from a box in mudbox, then I retopologised it and continued working his burned face and wrinkles. I still need to work a lot more on specific wrinkles but right now at least can be showed as something almost-finished. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 29 Mar 2008 01:36:21 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Anton Chigurh</title>
	<link>http://exavi.cgsociety.org/gallery/618577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1208008542_small.jpg"><br><br>Just trying to reproduce the Academy Award winner Javier Bardem in its world-class-famous role in &quot;No Country for old Men&quot;<br />
<br />
IT'S STILL A WIP, same workflow as always, starting from a cube in Mudbox till I have something interesting, then retopo and some subtle minor tweaks, when I end up with this part, I will start with pores and wrinkles.<br />
<br />
Hair is just a sphere a bit deformed, I will retopologize and continue working on it later.]]>
	</description>
	<pubDate>Tue, 08 Apr 2008 23:18:42 +0000</pubDate>
	</item>
	<item>
	<title>WIP - The Joker (1989)</title>
	<link>http://exavi.cgsociety.org/gallery/611192</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221830779_small.jpg"><br><br>March 08<br />
<br />
This is the 1989 version fo the Joker performed by Jack Nicholson.<br />
<br />
I did this bust starting from a simple cube, sculpting on Mudbox. Then I retopologised the head and kept on working on pores and wrinkles. <br />
<br />
Hair is still temporary, I don't like it, I will sculpt it later.]]>
	</description>
	<pubDate>Thu, 20 Mar 2008 23:33:48 +0000</pubDate>
	</item>
	<item>
	<title>Monkey</title>
	<link>http://exavi.cgsociety.org/gallery/533874</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913431_small.jpg"><br><br>A cartoon monkey that I made some time ago for a home shortfilm project.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 13:03:58 +0000</pubDate>
	</item>
	<item>
	<title>Clay iParty Octopus</title>
	<link>http://exavi.cgsociety.org/gallery/533865</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221912902_small.jpg"><br><br>Just a cartoon octopus I started for a speed modeling contest at iParty (a LAN Party on my college) that I liked, and then I rigged  and skinned, I have planned to use it in a still someday.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 12:24:31 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Cartoon Selfportrait</title>
	<link>http://exavi.cgsociety.org/gallery/610602</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913873_small.jpg"><br><br>February 08<br />
<br />
This is a cartoon version of me :P<br />
<br />
I still need to work on cloth folds.]]>
	</description>
	<pubDate>Wed, 19 Mar 2008 21:58:07 +0000</pubDate>
	</item>
	<item>
	<title>WIP - Strongman</title>
	<link>http://exavi.cgsociety.org/gallery/610622</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221914022_small.jpg"><br><br>February 08<br />
<br />
I made this cartoon stylized strongman for my reel its based on a concept I made during my exams period.<br />
<br />
Base model (about 200 polys) in Maya, reworked on ZBrush, retopoed and reworked on 3dsmax.]]>
	</description>
	<pubDate>Wed, 19 Mar 2008 22:38:04 +0000</pubDate>
	</item>
	<item>
	<title>Clay Iguif</title>
	<link>http://exavi.cgsociety.org/gallery/533886</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221912834_small.jpg"><br><br>This character is a part of some characters that I've made for a college issue minigame. I worked on all the game design stuff, concept, and graphics.<br />
<br />
This one is the hi res Iguif, the main character's game.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 13:29:11 +0000</pubDate>
	</item>
	<item>
	<title>Clay Orc</title>
	<link>http://exavi.cgsociety.org/gallery/533902</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221912986_small.jpg"><br><br>This character is a part of some characters that I've made for a college issue minigame. I worked on all the game design stuff, concept, and graphics.<br />
<br />
This one is the hi res version of an evil orc, one of the bad guys from the game.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 13:58:18 +0000</pubDate>
	</item>
	<item>
	<title>Clay Phantom</title>
	<link>http://exavi.cgsociety.org/gallery/533890</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913057_small.jpg"><br><br>This character is a part of some characters that I've made for a college issue minigame. I worked on all the game design stuff, concept, and graphics.<br />
<br />
This one is the hi res version of an evil phantom, one of the bad guys from the game.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 13:37:45 +0000</pubDate>
	</item>
	<item>
	<title>Clay Devil</title>
	<link>http://exavi.cgsociety.org/gallery/533910</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913196_small.jpg"><br><br>This character is a part of some characters that I've made for a college issue minigame. I worked on all the game design stuff, concept, and graphics.<br />
<br />
This one is the hi res version of an evil devil, one of the bad guys from the game.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 14:23:37 +0000</pubDate>
	</item>
	<item>
	<title>Clay Iguif attacking!</title>
	<link>http://exavi.cgsociety.org/gallery/533917</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913251_small.jpg"><br><br>This character is a part of some characters that I've made for a college issue minigame. I worked on all the game design stuff, concept, and graphics.<br />
<br />
This one is the hi res version Iguif, the main character.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 14:35:05 +0000</pubDate>
	</item>
	<item>
	<title>Jolly (Lucky Luke)</title>
	<link>http://exavi.cgsociety.org/gallery/533882</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174874/174874_1221913308_small.jpg"><br><br>It is Jolly, from Lucky Luke, I made this character just for showing a quadruped rig in my 2006 rigging reel.]]>
	</description>
	<pubDate>Tue, 28 Aug 2007 13:14:17 +0000</pubDate>
	</item>
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